27 5 / 2014

Vídeo de presentación del I Máster Propio Universitario en Diseño y Programación de Videojuegos, en el cual participaré como profesor. 

Plazo de preinscripción: desde 15/04/2014 hasta 20/09/2014, y cuenta con plazas limitadas.

La fecha de inicio es el 3 de Octubre de 2014.

Para más información acude a la web oficial: http://mastervideojuegos.uma.es/

22 5 / 2014

Mini-entrevista que me hicieron en Onda Azul Radio (minuto 38)

07 5 / 2014

True story

True story

05 5 / 2014

Esta es una breve presentación para comprender en 5 minutos en que consiste eso de la generación automática (por procedimientos) de contenido para videojuegos, así como las ventajas que nos aporta su uso.

13 12 / 2013

03 12 / 2013

Scientific collaboration networks are a prime example of complex system. If we create a graph in which nodes represent researchers and edges indicate a collaboration among them, we obtain a complex network exhibitting very specific properties emerging from the particular interaction dynamics in the field under scrutiny.

We have conducted such a study on the community of researchers in computational intelligence and games. Using data grabbed from the DBLP, we have constructed and analyzed the resulting network from a dynamic perspective, studying how it evolves in time when considering either its cumulative state or a moving time-frame. This analysis has been conducted at different scales, from the macroscopic to the microscopic, and has paid special attention to issues such as the growth dynamics of the network (driven by preferential attachment), the collaboration patterns and the community structure. The network is shown to be at an early stage of development, with percolation starting to give rise to a large giant component. Comparisons have been also drawn to other related collaboration networks. Our findings have been published in Physica A.

30 11 / 2013

Look mom! I’m tumbling!